Hierarchical animation using trigonometric functions.

This is my first OpenGL project: Bob. (a lego-like robot). It’s made by transformed cubes and it is animated using hierarchical body animation with trigonometric functions.

Video:

and screenshots from early stages:

Early stage robot

Some lego-like robots

 

Bob-robots running on a wooden floor

 

Advertisements
Hierarchical animation using trigonometric functions.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s